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public interface MouseInputSimulationFixture
Understands simulation of mouse input on a GUI component.
| Method Summary | |
|---|---|
MouseInputSimulationFixture |
click()
Simulates a user clicking this fixture's GUI component. |
MouseInputSimulationFixture |
click(MouseButton button)
Simulates a user clicking this fixture's GUI component. |
MouseInputSimulationFixture |
click(MouseClickInfo mouseClickInfo)
Simulates a user clicking this fixture's GUI component. |
MouseInputSimulationFixture |
doubleClick()
Simulates a user double-clicking this fixture's GUI component. |
MouseInputSimulationFixture |
rightClick()
Simulates a user right-clicking this fixture's GUI component. |
| Method Detail |
|---|
MouseInputSimulationFixture click()
IllegalStateException - if the component is disabled.
IllegalStateException - if the component is not showing on the screen.MouseInputSimulationFixture click(MouseButton button)
button - the button to click.
IllegalStateException - if the component is disabled.
IllegalStateException - if the component is not showing on the screen.MouseInputSimulationFixture click(MouseClickInfo mouseClickInfo)
mouseClickInfo - specifies the button to click and the times the button should be clicked.
NullPointerException - if the given MouseClickInfo is null.
IllegalStateException - if the component is disabled.
IllegalStateException - if the component is not showing on the screen.MouseInputSimulationFixture doubleClick()
IllegalStateException - if the component is disabled.
IllegalStateException - if the component is not showing on the screen.MouseInputSimulationFixture rightClick()
IllegalStateException - if the component is disabled.
IllegalStateException - if the component is not showing on the screen.
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